Remote video production in both documentary and narrative genres.
Fall 2019
COM ARTS 617
This course will examine the role of communication in health, how the revolution in information technology has affected health communication, and the assumptions about health information and communication that drive current efforts to use technologies.
COM ARTS 615
Application of communication concepts to problems in such field settings as business organizations, media firms, political offices and organizations, and governmental agencies. (Does not count toward the 30-credit requirement for undergrad majors in Communication Arts.)
COM ARTS 614
Application of communication concepts to problems in such professional field settings as business organizations, media firms, political offices and organizations, and governmental agencies. (Does not count toward the 30-credit requirement for undergrad majors in Communication …
COM ARTS 605
Students synthesize the material they have learned throughout the Digital Studies certificate program and explore opportunities for professional and personal growth based on their experience. To enroll, students must be in the Digital Studies Certificate …
COM ARTS 577
Examines how people form their identities and manage their personal relationships using new communication technologies (social network sites, online dating, video games). Emphasis will be placed on how humans adapt to technology and use it …
COM ARTS 575
Examine problem solving within complex organizations. Study communication pitfalls, decision-making biases, and problem-solving blind spots that negatively affect one’s ability to communicate. Learn to innovate in teams and make high- quality decisions.
COM ARTS 552
An examination of contemporary Hollywood films focusing on the interrelations of cinematic narrative, style, technology, and institutions. It surveys the work of major directors and considers the box office impact of key genres and film …
COM ARTS 547
An examination of the forms, practices, economies, institutions, politics, and modes of engagement that make digital games an important site of culture and power.
COM ARTS 540
An examination of a specific television genre, analyzing it as a narrative, economic, cultural, and political entity and exploring its role in perpetuating and/or challenging ideas of what society is or could be.